June 25, 2007:. Let's see here. The first day Klarer opened, we have 6 new members. Within the first opening hour? Yes. Amazing, hm? Rafe went on a major advertizing spree last night, and Severe has done a swell job at it, too! They have good feelings about this. The only faulty is that we need more Lights. All that has joined so far is a dark. Well, hope we get more lights and members and you have a blast! <3
June 23, 2007:. After long hours and late night-or early mornings, Both Rafe and Severe are proud to announce that Klarer, a brand new Wild Equine roleplay, is now open! We hope that you join Klarer and enjoy it!
.:The Alliances:.
Dark God| Audition
Dark Godess| none
Kin| None
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Light God| Audition
Light Godess| None
Kin| None
.:The Plot Line:.
Every fairytale you have ever heard seems to start with "Once Upon a Time" but not this one.. this, my friends, is a fairytale with no ending, or no happy ending for that matter. Therefore I will start out with the words "There once was a mare".
A stallion had loved her, and they were the first ever. Of no alliance. Some where along the lines, they had twins. Young colts. One was the colour of blood and the other was the colour of the Sun. The golden palomino, Shiyn, was kind-hearted and believed in doing good for him and all around he. And the blood-bey, Stayn, seemed to lack any heart at all and didn't believe in good for all. He wanted all to suffer. When they had grown older, the sire had told the boys that when they grew older, they would become Gods. Stayn had cornered his father. "Real /Gods/ do not have fathers." he had spat bitterly. His sire was murdered by his own spawn. Then the boy went to his mother. "Real Gods were not born." And had killed her, too. He soon was the hated, and those who admired him, followed him. And his haters followed Shiyn. The palomino had hated his brother for such cynical crimes. The two brothers had gathered followers and developed an army of two. One good and the other evil. Before the war, Shiyn declared to his followers "I will not go down until I have seen the Light!". Stayn had screamed at his followers "I will not go down until I have seen all that is good, dead, beneath a forever Dark sky!" And then the war broke out. Both Gods had perished, along with most of their allies. The survivors had kept their God's words, and had deemed themselves of the Light, and Dark alliances. Light, of course, was good and Dark was left to evil. Survivors passed on stories, and gathered more followers, and listeners passed the story on aswell. Again, two seperate armies had formed. Every seventh year, a war breaks out between the Two Alliances, and new Gods arise. And so... this is where it begins.
.:Forcast:.
With little, barely any clouds, the sun beats down warmly, and a gentle breeze plays in the lawn. No one needs to be reminded. Spring is here, and new foals are being born and lovers are breeding.
Biographies A board in which you members will post your character's statistics and wait to be accepted by your staff.
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Adoptions If you are quitting or you just don't want to play your character anymore, post it's statistics here and perhaps someone will take over for you.
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Auditions This is where the auditions of the dark and light kings are taken place. Auditions Closed.
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Freelands
- Espian Overhang Claiming Grounds. -- A large wood of weeping willows make up the grounds basically. All exept the quaint little stream running threw the area. The willow branches tickle the backs of lone mares and searching kings. And some times, of course, the miniature backs of orphaned foals looking for new mothers. If they are even tall enough, that is. But the lawn is nearly always green, exept when there are occasional patches of white snow. The area sets a lovely scene. Some where along the lines, however, there are dead, bare willows, and the lawn is patchy and lacking the green colouring. Normally, this is where the evils come to seek out what they have came for.
- Starlark Grove Breeding Grounds -- The place's purpose is simply described in its appearance and mood. A common brush of a breeze often sweeps over the land, carrying a fresh aroma of various citrus. No matter the season, one of the many trees are in bloom, their blossoms preparing to produce a sweet child. The foundation is simple, lightly shrubbed warm soil, high in nutrients from the treats they catch when a tree finishes it's season. Though towards the south, the trees thicket, their dead branches grab at locks of a wanderers mane. Now, most surely you can guess which sides belong to opposing alliances-or, hope you do.
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- Seawater Cove Foaling Grounds. -- Oh, yes. Foaling is what we all anticipate, is it not? When a new life comes into the world, ready to discover it for the very first time. To take the first breaths of raw oxygen. The cove is damp, cool and moist. Along the edges long, lush blades of grass grow. Dams may eat afterwards if they please or get a refreshing drink from the sea that is right outside the cove. The tan grains of fine sand on the bottom of the cove gives a good area to lay and give birth to a new soul. It's a miracle isn't it? Hm. Not to mention that the foal gets a glimpse of the beauty of life when it is born, for the cove is a lovely place itself.
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- Necrotic Crater Battle Grounds -- Most commonly, this place will be found silent. Lifeless. When there is movement, when there is sound, it is never pleasent. Hark the blood curtled cries, the sound of flesh tearing, daggers digging into the cracked soil. The Sound of the few, small dead shrubs raking at the sides of the wandering equines. THey come here, to this deep, rocky crater for a simple purpose. To fight, fight to their furthest extent, which sometimes means death.
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- Runyon Canyon Graveyard. -- There is a time, of course, when all that has lived, must die. The land is of the deceased, suicide or natural cause. Death hovers over the blood-sticky soil, and somewhere along the blood path, a cliff drops off. Most would prefer this, as a suicide.. Normally, the drop of it kills the soul and not the landing. It's basically gruesome, but rodents and predators come to scrap what they can and that seems to clean up abit. Go on, have a quick death or graphic.
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- Kistar Lake Roaming -- There is always that one, peacful place where you always feel at ease. That simple place that relaxes you. Here, the cool breeze gentally strokes at the grass as the long branches of the surrounding willows dance lazily. It strokes across the glassy surface of a small lake, rippling the reflection of the lucid stars that hang above. When looking into the lake at midnight, it is as if gazing down into the universe, as if you were one walking among the stars. Small red flowers dot the bank of Kistar lake, mixing into the pure water.
- Lâ Plagé Light God;; none. Goddess;; none. Kin;; none. -- Not much is heard, all besides the soft crashing and rolling of the waves, the seagulls above cawing, and the soft hum of the breeze. The grains of fine sand are damp and cool, and the farther from the golden shore you travel, the lusher the lawn is. Palm trees border in the edge between shore and lawn, providing chill shade. Although evil knows of this, it does not come near it. It never has before. This is where the God of Lights resides with his herd. Flaws do not exist here.. and if they come to be commit, they are forgiven. If you stand on the rocks' edges, you can feel the sea mist spray your face. It is all beauty and devine here.
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Unclaimed. Lead Stallion;; none. Leadess;; none. Kin;; none. -- -Description.-
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Unclaimed. Lead Stallion;; none. Leadess;; none. Kin;; none. -- -description.-
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Realm of Calumny
- Pasadena Tract Dark God;; none. Goddess;; none. Kin;; none. -- The weak would have never survived here, they would have perished of heat and exhaustion under the beating sun. Stretching for miles, miles on end, the hard soil is patched with dead lawn and animal carcass. In the bare wind, the scent of soil and death will drown your scences. Where sanity is lost, and if you can keep it.. you would survive. Heat, hunger and thirst pulls you down to lay still with the many others who had lost their lives on the bare tract. If you are 'lucky' and you reach the rocky area, you will find yourself to a cool stream, thinner than a twig yet clearer than day. The lawn is little, yet you can find some if you search hard enough. And of course, the rocks provide little shade. All in all, if you are not hearty... you will perish.
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Morbid Abyss Lead Stallion;; Macabre. Leadess;; None. Kin;; None. -- Dangerously deep and fairly wide, a rocky chasm runs through the ground, as if the land once a pathway to hell. Few way exist to get in, for the edges are dangerously steep slopes and cliffs, with barbed stones gnarling the brim. Tall lifeless tree's rake at the sky, the dehydrated dead branches sticking sharply from their base. The air is humid and warm, bringing in a common fog. The Stench of rotting flesh and blood hides all others, wafting about for the most part of the landscape. Toward the south, a small pond lies, being the only source of water. Little light reaches the foundation, for the trees and walls of the chasm fend of any direct sunlight.
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Unclaimed. Lead Stallion;; none. Leadess;; none. Kin;; none. -- -description.-
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Out Of Character
Pointless Chat (1 sub-board) Here, you may talk about almost anything. You may create games, post polls, etcetra.
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Studios Here you may request a signature, avatar, or image for your character to be used on this site. Another member may kindly create it for you. If you make image manipulations, you may also post a thread from which people order from specifically you.
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Advertise or Affiliate Here you may either Advertise your own site or request an affiliation with this one. Guest Enabled: Can easily be taken away, so do not abuse.
Archives A place where all roleplay threads are placed after they have been finished, they have become inactive, or they just simply never worked. Records so one may look back in the past to see what when on.